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Part of Coding techniques.

WebKit as de-facto standard for viewports and touch events

Permalink | in Standards/W3C, Touch events, Viewport

Last week I got annoyed at the large differences in syntax for vendor-prefixed device-pixel-ratio media queries. I said, half in desperation and half as a threat, that it might be better to have only the WebKit rendering engine and ditch the rest.

Meanwhile I’ve had some time to think about it, and I find that I still support the idea of multiple rendering engines. Competition is still good, just as it was ten years ago.

HOWEVER. There’s an important exception.

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Vendor prefixes are fucking batshit crazy

Permalink | in Viewport

OK, I’m now officially fed up with vendor prefixes, and to a lesser extent with Firefox and Opera who’ve gone batshit crazy on us all once more.

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More about devicePixelRatio

Permalink | in Viewport

It occurs to me that my recent post about devicePixelRatio was a bit cryptic and short. So I will givde some extra examples in this post. Also, I did some additional research that takes screen.width into account.

Remember the definition:

devicePixelRatio is the ratio between physical pixels and device-independent pixels (dips) on the device.
devicePixelRatio = physical pixels / dips

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devicePixelRatio

Permalink | in Viewport

I did some research around the window.devicePixelRatio property that all WebKit browsers, as well as Opera, support, and for once the news is good. This property’s definition makes sense, and it is implemented almost universally.

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window.outerWidth in mobile browsers

Permalink | in Viewport

Yesterday I finally researched window.outerWidth/Height in the mobile browsers, and here are my conclusions.

A few months back James Pearce published research that shows that the use of window.outerWidth on iOS devices allows you to read out the true orientation; something that screen.width does not.

Yesterday I came to the conclusion that this is far and away the most interesting use window.outerWidth has, and that James also missed a completely idiotic effect that Apple provides. The rest of the browsers are much more boring in their implementation.

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Position: fixed revisited

Permalink | in Viewport
2 comments (closed)

Now that iOS, Android, and BlackBerry all have a new implementation of position: fixed let’s see what changed since the last time we looked.

Because it’s fairly hard to describe what mobile and tablet browsers do to position: fixed I decided to make four short videos, both to help you understand the issues better, and to practice a bit with shooting videos of mobile browsers.

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The resize event on mobile

Permalink | in Content, Viewport

Last week I did some research on the resize event on mobile and tablet browsers. Executive summary: it’s a mess. And the best browser, surprisingly, is Samsung’s Dolfin.

My conclusions are, summarised:

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outerWidth and finding iOS’s orientation

Permalink | in Viewport

Yesterday James Pearce published important research into the nature and measuring of the mobile browser viewports. One finding is so important that I write this quick entry even though I haven’t yet fully researched it.

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Dynamically changing the meta viewport

Permalink | in Viewport

On a hint from Vasilis I did some quick research into dynamically changing the meta viewport tag. Turns out that this works in nearly all browsers that support it in the first place, with the exception of Firefox. This entry gives the details and explains why you should care. See also the inevitable compatibility table.

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The fifth position value

Permalink | in Viewport
32 comments (closed)

Web developers are quite annoyed that position: fixed doesn’t work on mobile browsers, but mobile browser vendors cannot afford to support it. This dilemma is unsolvable by the means we presently have at our disposal.

To offer a way out, I’m proposing to create a new position: device-fixed declaration better suited to the mobile scenario with its tiny screen and its zoom. The zoom aspect, in particular, is completely ignored by the spec, and so far mobile browsers haven’t found a good solution, either.

With a new value, fixed positioning could be split into a desktop and a mobile variant, and browsers could decide which one to support. That would allow web developers to devise separate solutions for desktop and mobile.

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More about media queries; mailing list

Permalink | in Viewport
10 comments (closed)

As we all know, media queries are by far the best way to distinguish between desktop and mobile browsers, or, more generically, between the dozens of different screen sizes our users can have. Media queries are the future of the web.

Nonetheless, the fact that they are the future doesn’t mean that there are no problems. One is particularly tricky: what do we do for browsers that don’t support them?

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Combining meta viewport and media queries

Permalink | in Viewport
18 comments (closed)

If you want to make your websites ready form mobile, it’s best to combine <meta name="viewport" content="width=device-width"> with width media queries. That will give your site the optimal width (as determined by the device vendor, who really ought to know), and your site will look the better for it.

Lanyrd, Simon and Natalie’s latest brainchild, uses exactly this technique, and it establishes the perfect mobile browsing baseline. Try it on as many mobile browsers as you can, and you’ll see. No frills, just a simple user experience that just works.

In order to understand why we should use exactly this combination we should briefly repeat what meta viewports and media queries are all about.

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Combining media queries and JavaScript

Permalink | in Viewport
26 comments (closed)

On Tuesday Jason Grigsby challenged the conventional view that media queries are all we need to make a website mobile-friendly. Although he’s right when he points out some serious problems, I do not think that media queries are the “fool’s gold,” as Jason says. The message seems to be more that media queries alone are not enough to make your sites mobile-friendly. An additional component is required.

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A tale of two viewports — part two

Permalink | in Viewport
2 comments (closed)

About a month ago I release part one of my series “A tale of two viewports,” where I discuss the widths and heights of the viewport, the <html> element, and related issues on desktop browsers. Today I release part two, which deals with the mobile browsers. And of course there’s the inevitable compatibility table.

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A tale of two viewports — part one

Permalink | in Mobile, Viewport
7 comments (closed)

Back in November I started complicated research into measuring the widths and heights of various interesting elements in mobile browsers. This research kept me occupied for months and months; and frankly I became a bit afraid of it because the subject is so complicated.

Besides, when I re-did some tests in March I pretty quickly figured out I’d made some nasty mistakes in my original tests. Back to the drawing board.

However, after a review round by some browser vendors and some rewriting it’s done now. Today I present A tale of two viewports — part one. I explain CSS vs. device pixels, the viewport, several interesting JavaScript properties, and the media queries width and device-width.

This piece is about the desktop browsers, because the mobile story is much easier to follow if you know exactly what happens on desktop. Later on I’ll publish part two, which is exclusively about mobile.

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The orientation media query

Permalink | in Viewport
11 comments (closed)

Right now Jason Grigsby’s excellent summary of the orientation media query is making the round of blogs and tweets, and that’s well deserved. Media queries will become extremely important in the near future, when we have to build websites that work on any device resolution from 300px to 1280px or more.

Still, there’s one tiny nitpick I’d like to make, so that you fully understand when to use orientation and when to use device-width.

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This is the blog of Peter-Paul Koch, mobile platform strategist, consultant, and trainer. You can also follow him on Twitter.
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